

Other then that it's a well done dlc with even better visuals then the original with some awsome and hilarious cutscenes with great new ideas, however it's over faster then you know it and doesn't even come close to a challenge if you beat expert levels in the original game. The overworld is charming but is cluttered with same old puzzles from the original game "move blocks and push switches for the eight millionth time" it got old really fast in the original game and they are back full force here. It took about six hours to play through, including with some of the tough post-game challenge missions and casually collecting the many puzzle pieces and chests hidden behind optional puzzles (mostly of the block-pushing variety, but there are also a few memory games and other types mixed in) that range from simplistic to daunting but achievable.This DLC feels more like a puzzle game then a strategy game, with only three characters it feels the devolpers designed every level like a This DLC feels more like a puzzle game then a strategy game, with only three characters it feels the devolpers designed every level like a fixed puzzle solution rather then choose your own line up and win with your own strategy. Cranky also addresses one of my little gripes with Mario + Rabbids by riding on top of Beep-O while you’re navigating the world map, making it easier to see where the front of your party is when moving away from the camera.Overall, this new world feels a little easier than the main campaign missions, though that's partially because I already know how to play. And of course, the music is up to the excellent standard of the original game, with a more Donkey Kong-inspired beat to it. The world itself is just as diverse and beautiful as in the main game - each of the four chapters takes place in a different environment, from tropical to jungle to underground, and they’re all splashed with color and details like scenes of Rabbids goofing off in the background.
